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Overloading functions with the C preprocessor

2014-09-15 ⋅ Comments

Let's have an imaginary scenario: you're trying to make a library that has a special function, myfunc . Now, this functions needs to have two possible ways to invoke it. One way takes one int parameter, the other takes two. Here's how you might do that in C++:

void myfunc(int);
void myfunc(int, int);

C doesn't have a way to do this. You'll often see code like this:

void myfunc_1(int);
void myfunc_2(int, int);

However, this can be implemented, albeit in a slightly convoluted way, using a very controversial tool: the C preprocessor.

warning
This is a very messy method that is bound to cause confusion. Do not use this is real production code. Ever. At all.

Here's the code in myfunc.h:

#ifndef MYFUNC_H
#define MYFUNC_H

void _myfunc_1(int a)
{
    puts("Got 1 arg");
}

void _myfunc_2(int a, int b)
{
    puts("Got 2 args");
}

#define _MYFUNC_SEL(_1, _2, _3, ...) _3
#define myfunc(...) _MYFUNC_SEL(__VA_ARGS__, _myfunc_2, _myfunc_1)(__VA_ARGS__)

#endif // MYFUNC_H

and the main file:

#include "myfunc.h"

int main()
{
    myfunc(1); // Got 1 arg
    myfunc(1, 2); // Got 2 args
    return 0;
}

What's going on here? The easiest way to see is to look at what happens in the preprocessor.

The first call ( myfunc(1) ) expands to this:

_MYFUNC_SEL(1, _myfunc_2, _myfunc_1)(1)

Remember, __VA_ARGS__ expands to the ... arguments. The _MYFUNC_SEL macro returns the third argument, _myfunc_1 . Therefore, the expansion is ends up being:

_myfunc_1(1)

The second call ( myfunc(1, 2) ) expands to this:

_MYFUNC_SEL(1, 2, _myfunc_2, _myfunc_1)(1, 2)

Again, _MYFUNC_SEL returns the third argument, which, in this case, is _myfunc_2 .

Now you're probably beginning to realize how simple the underlying logic is.

However, what if you need to overload by types instead? In C11, that's easily possible using the _Generic feature. See this for more info. Here's the new myfunc.h:

#ifndef MYFUNC_H
#define MYFUNC_H

void _myfunc_1_int(int a)
{
    puts("Got 1 int");
}

void _myfunc_1_void(void* x)
{
    puts("Got 1 pointer");
}

void _myfunc_2(int a, int b)
{
    puts("Got 2 args");
}

#define _MYFUNC_1(x) _Generic((x), int: _myfunc_1_int, void*: _myfunc_1_void)(x)
#define _MYFUNC_SEL(_1, _2, _3, ...) _3
#define myfunc(...) _MYFUNC_SEL(__VA_ARGS__, _myfunc_2, _MYFUNC_1)(__VA_ARGS__)

#endif // MYFUNC_H

and the new main source file:

#include "myfunc.h"

int main()
{
    myfunc(1); // Got 1 int
    myfunc((void*)NULL); // Got 1 pointer
    myfunc(1, 2); // Got 2 args
    return 0;
}

Let's review the expansion process:

myfunc(1)
_MYFUNC_SEL(1, _myfunc_2, _MYFUNC_1)(1)
_MYFUNC_1(1)
_Generic((1), int: _myfunc_1_int, void*: _myfunc_1_void)(1)

Now, the _Generic function basically is like pattern-matching on types. (See the linked article above for more info.) The _Generic call evaluates to:

_myfunc_1_int(1)

See how the magic works?

All in all, you can see how much you can do with the preprocessor. Just don't abuse it, because the error messages kind of...well...suck. I'll put a way to get better errors in a future post.

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